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	<title>Comments for Not Just Reality</title>
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	<link>http://www.notjustreality.com</link>
	<description>Where the real, augmented and virtual worlds meet</description>
	<lastBuildDate>Mon, 25 Oct 2010 18:14:45 -0700</lastBuildDate>
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		<title>Comment on OpenSim Multi Grid Currencies on the Rise by trevor</title>
		<link>http://www.notjustreality.com/lead-story/956-opensim-multi-grid-currencies/comment-page-1/#comment-169</link>
		<dc:creator>trevor</dc:creator>
		<pubDate>Mon, 25 Oct 2010 18:14:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.notjustreality.com/?p=956#comment-169</guid>
		<description>Thanks Maria, apologies for misquoting the OMC grid count</description>
		<content:encoded><![CDATA[<p>Thanks Maria, apologies for misquoting the OMC grid count</p>
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		<title>Comment on OpenSim Multi Grid Currencies on the Rise by Maria Korolov</title>
		<link>http://www.notjustreality.com/lead-story/956-opensim-multi-grid-currencies/comment-page-1/#comment-168</link>
		<dc:creator>Maria Korolov</dc:creator>
		<pubDate>Mon, 25 Oct 2010 17:26:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.notjustreality.com/?p=956#comment-168</guid>
		<description>The OMC is now up to 20 grids --

http://www.hypergridbusiness.com/2010/10/multi-grid-currencies-grow-in-opensim/

You can already use OMC to go shopping on multiple grids -- whenever you&#039;re on an OMC-enabled region, your balance will show up in the top right corner of your viewer.

You can start out on your home grid (it doesn&#039;t have to be OMC-enabled), teleport via hypergrid to an OMC-enabled grid, buy stuff, teleport home, and put your purchases down on your home grid. 

The main competitor currently is the G$, currently used on about half as many grids. The two currencies are not incompatible -- a buyer can have accounts with both, and a vendor can accept either or both as payments. It&#039;s a little like Visa and Mastercard. :-)

Both have a secondary security step, in which the buyer gets a Web confirmation page pop up before finalizing transactions. The reason is that Web browsers have encrypted SSL security, but OpenSim doesn&#039;t yet offer that. The extra step is a slight inconvenience, but will go away once OpenSim is able to implement its own version of SSL encryption. 

-- Maria Korolov
Editor, Hypergrid Business</description>
		<content:encoded><![CDATA[<p>The OMC is now up to 20 grids &#8211;</p>
<p><a href="http://www.hypergridbusiness.com/2010/10/multi-grid-currencies-grow-in-opensim/" rel="nofollow">http://www.hypergridbusiness.com/2010/10/multi-grid-currencies-grow-in-opensim/</a></p>
<p>You can already use OMC to go shopping on multiple grids &#8212; whenever you&#8217;re on an OMC-enabled region, your balance will show up in the top right corner of your viewer.</p>
<p>You can start out on your home grid (it doesn&#8217;t have to be OMC-enabled), teleport via hypergrid to an OMC-enabled grid, buy stuff, teleport home, and put your purchases down on your home grid. </p>
<p>The main competitor currently is the G$, currently used on about half as many grids. The two currencies are not incompatible &#8212; a buyer can have accounts with both, and a vendor can accept either or both as payments. It&#8217;s a little like Visa and Mastercard. <img src='http://www.notjustreality.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>Both have a secondary security step, in which the buyer gets a Web confirmation page pop up before finalizing transactions. The reason is that Web browsers have encrypted SSL security, but OpenSim doesn&#8217;t yet offer that. The extra step is a slight inconvenience, but will go away once OpenSim is able to implement its own version of SSL encryption. </p>
<p>&#8211; Maria Korolov<br />
Editor, Hypergrid Business</p>
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		<title>Comment on Look-Up: iPhone Resistance Forces in AR by dan</title>
		<link>http://www.notjustreality.com/lead-story/889-look-up-iphone-resistance-forces-in-ar/comment-page-1/#comment-137</link>
		<dc:creator>dan</dc:creator>
		<pubDate>Fri, 13 Aug 2010 13:38:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.notjustreality.com/?p=889#comment-137</guid>
		<description>the best AR game i have tried.
worth every cent!</description>
		<content:encoded><![CDATA[<p>the best AR game i have tried.<br />
worth every cent!</p>
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		<title>Comment on Metaio World AR Browser by OkinKun</title>
		<link>http://www.notjustreality.com/lead-story/396-metaio-world-ar-browser/comment-page-1/#comment-53</link>
		<dc:creator>OkinKun</dc:creator>
		<pubDate>Tue, 04 Aug 2009 05:27:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.notjustreality.com/?p=396#comment-53</guid>
		<description>I just can&#039;t wait for this.  If I can afford it when it comes out, this will probably get me to buy a cell phone/service again.  And very good news that it will be on multiple platforms!  If Metaio goes through with this, they could find themselves at the top of the cell phone apps market.  Lets just hope it doesn&#039;t become vaporware.
How awesome will it be to leave digital stuff everywhere you go? lol I&#039;d SOOO over-use this stuff.
Ever since I heard about Layar, I wanted that-with community features, and 3D objects.

I also hope this allows people some form of access, without a mobile device. via the internet/laptop/pc and manual location entering.  If I can sit at my PC, and post an object on my house location, or on a nearby street, that would make this even more incredible! (I&#039;d imagine some form of google-maps style interface would allow for non-mobile access, but who knows.)

Hopefully Metaio will give us more information soon.</description>
		<content:encoded><![CDATA[<p>I just can&#8217;t wait for this.  If I can afford it when it comes out, this will probably get me to buy a cell phone/service again.  And very good news that it will be on multiple platforms!  If Metaio goes through with this, they could find themselves at the top of the cell phone apps market.  Lets just hope it doesn&#8217;t become vaporware.<br />
How awesome will it be to leave digital stuff everywhere you go? lol I&#8217;d SOOO over-use this stuff.<br />
Ever since I heard about Layar, I wanted that-with community features, and 3D objects.</p>
<p>I also hope this allows people some form of access, without a mobile device. via the internet/laptop/pc and manual location entering.  If I can sit at my PC, and post an object on my house location, or on a nearby street, that would make this even more incredible! (I&#8217;d imagine some form of google-maps style interface would allow for non-mobile access, but who knows.)</p>
<p>Hopefully Metaio will give us more information soon.</p>
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		<title>Comment on IBM Sametime 3D Takes Virtual Worlds Mainstream by trevor</title>
		<link>http://www.notjustreality.com/lead-story/234-ibm-virtual-collaboration/comment-page-1/#comment-33</link>
		<dc:creator>trevor</dc:creator>
		<pubDate>Mon, 29 Jun 2009 15:56:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.notjustreality.com/?p=234#comment-33</guid>
		<description>Apologies to both you and Wayne for the error :-)</description>
		<content:encoded><![CDATA[<p>Apologies to both you and Wayne for the error <img src='http://www.notjustreality.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>Comment on IBM Sametime 3D Takes Virtual Worlds Mainstream by Karen Keeter</title>
		<link>http://www.notjustreality.com/lead-story/234-ibm-virtual-collaboration/comment-page-1/#comment-32</link>
		<dc:creator>Karen Keeter</dc:creator>
		<pubDate>Mon, 29 Jun 2009 14:35:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.notjustreality.com/?p=234#comment-32</guid>
		<description>thanks for the mention! I had to laugh are your comment about Wayne (the videographer for the promo video) , who I am sure will be most amused to know that he sounds like a woman  (I was actually the narrator!) :-)</description>
		<content:encoded><![CDATA[<p>thanks for the mention! I had to laugh are your comment about Wayne (the videographer for the promo video) , who I am sure will be most amused to know that he sounds like a woman  (I was actually the narrator!) <img src='http://www.notjustreality.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>Comment on Popular Science Magazine&#8217;s Augmented Cover by Mark</title>
		<link>http://www.notjustreality.com/lead-story/202-popular-science-magazines-augmented-cover/comment-page-1/#comment-30</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Wed, 17 Jun 2009 20:49:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.notjustreality.com/?p=202#comment-30</guid>
		<description>yea... this is definitely a first.  very cool</description>
		<content:encoded><![CDATA[<p>yea&#8230; this is definitely a first.  very cool</p>
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		<title>Comment on Pluff: Fluffy Game Controller and Virtual Pet by trevor</title>
		<link>http://www.notjustreality.com/lead-story/143-pluff-fluffy-game-controller-and-virtual-pet/comment-page-1/#comment-5</link>
		<dc:creator>trevor</dc:creator>
		<pubDate>Mon, 08 Jun 2009 06:12:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.notjustreality.com/?p=143#comment-5</guid>
		<description>Thanks for the update, best of luck with the cute little guy</description>
		<content:encoded><![CDATA[<p>Thanks for the update, best of luck with the cute little guy</p>
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		<title>Comment on Pluff: Fluffy Game Controller and Virtual Pet by Pluff</title>
		<link>http://www.notjustreality.com/lead-story/143-pluff-fluffy-game-controller-and-virtual-pet/comment-page-1/#comment-4</link>
		<dc:creator>Pluff</dc:creator>
		<pubDate>Sun, 07 Jun 2009 22:31:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.notjustreality.com/?p=143#comment-4</guid>
		<description>Thanks so much for the attention :-)  A small note, Pluff&#039;s website has moved to just http://dihughes.com/pluff.  Sorry about that, thought we needed a revamp.</description>
		<content:encoded><![CDATA[<p>Thanks so much for the attention <img src='http://www.notjustreality.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />   A small note, Pluff&#8217;s website has moved to just <a href="http://dihughes.com/pluff" rel="nofollow">http://dihughes.com/pluff</a>.  Sorry about that, thought we needed a revamp.</p>
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